![]() ![]() This acquisition streak might reach new levels with the targeted acquisition of Activision Blizzard. No less than 24 studios so far, including truly massive ones like Bethesda (Skyrim, Fallout, Starfield), 343 Industries (Halo), ID Software (Doom), Machine Game (Wolfenstein), Mojang (Minecraft), and Obsidian (Pillars of Eternity). While initially Microsoft has mostly relied on third-party developers, including for its exclusive games, it has in recent years acquired development studios, one after the other. It is also active in VR through its Holosense VR headset. Microsoft is working on changing the way gamers buy games, with the system of Game Passes offering unlimited access to a large catalog for a monthly subscription, a sort of “Netflix for games”. The Xbox is now on its 4 th iteration with the Xbox Series X, which sold more than 21 million units. In that period, it also published landmark games and e-sport successes. It started with its initial lead in PC gaming, which was much more established on Windows than on competing Apple operating systems. Microsoft is an old and established actor in the video gaming industry. Top 5 Mega Caps Gaming Stocks Microsoft Corporation ( MSFT) In any case, they are increasingly powerful in a gaming industry increasingly centered around AAA titles, requiring very high standards for graphic quality, full voice acting, movie-like cinematics, and perfect execution, often requiring teams of hundreds if not thousands of people. ![]() In any case, the financial backing of other business divisions is a strength, and so is the in-house availability of top-level electronic components, cloud services, etc… ![]() For others, gaming is a growing and profitable division among many. So while there are still plenty of very successful pure-play gaming stocks (as we covered in our article “Top 10 Pure-Play Gaming Stock To Invest In”), investing in gaming can also be done by investing in some of the mega-cap tech stocks.įor some, this is the center of the business from day one and new activities come on top of gaming. From the passion of a few “geeks” in the early days, this tremendous commercial success has brought in the tech giants, eager to get a slice of the pie. Videogames are now a well-established pass time, bringing in more money than the music and movie industries combined (182.9B in 2022). ![]()
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